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How to Code a Sandcastle
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*List Price:
$17.99
Is this book about a real woman in STEAM?
From the computer science nonprofit Girls Who Code comes this lively and funny story introducing kids to computer coding concepts.
All summer, Pearl has been trying to build the perfect sandcastle, but out-of-control Frisbees and mischievous puppies keep getting in the way! Pearl and her robot friend Pascal have one last chance, and this time, they’re going to use code to get the job done. Using fundamental computer coding concepts like sequences and loops, Pearl and Pascal are able to break down their sandcastle problem into small, manageable steps. If they can create working code, this could turn out to be the best beach day ever!
With renowned computer science nonprofit Girls Who Code, Josh Funk and Sara Palacios use humor, relatable situations, and bright artwork to introduce kids to the fun of coding.
Author:
Josh Funk
Illustrator:
Sara Palacios
Publisher:
Viking Books for Young Readers
Recommended Ages:
5 - 8 years
No
Girls Love STEAM Review:
Date of Review – 11/12/2020
What part of STEAM does this book address?
Teaches a basic introduction to coding, which falls under Technology/Computer Science.
Would this book inspire girls to explore STEAM further?
Yes! By having a female lead character successfully code a robot to build many sand castles, it inspires other kids to learn more.
Any craft or activity associated within this book?
No
What did you like about the book?
It introduced very basic concepts/coding terminology like “sequence”, “loop”, & “if, then, else statements” in a fun, engaging, and easy to follow story for kids to enjoy. Loved the incorporation of important historical names in coding into the story: Pascal is a procedural programming language first used in 1970 and “Ada Puglace” was a fun play on words in honor of Ada Lovelace, the world’s first computer programmer. This book is a very basic, fun introduction to coding!
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For ages 12 and under
Parent Permission Required
For ages 13-17
For ages 18 & Above